0.0.9 Is on its way!


Well, it's been quite a few months since I've posted on here, so I think it's time to talk about 0.0.9, because that's right around the corner (well, a corner, maybe not the next one)

So lets talk about what's new, what's old, ect!

It feels weird playing  on the production server because it's so far behind the actual state of the game in my local and dev branches, that it almost feels like a different game!  I'd like to talk a bit about what's different, and what better way to talk about something like that then a LIST

  • 5 new maps
  • Player skills
  • About 80 new equipments (most not obtainable anyway)
  • About 6-8 new enemies
  • 6-7 new potions
  • A couple small UX changes
  • A bunch of new quests
  • 6 new collectables
  • A heap of bugfixes

It may not sound like much, but it really makes the game feel more.. like a game, if that makes any sense!

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